weatherless...................90.38383% offense.......................54.54600% hyperoffense..................26.21447% balance.......................15.14933% monotype...................... 8.59422% sand.......................... 5.02459% batonpass..................... 3.74835% semistall..................... 2.34497% hail.......................... 1.98872% stall......................... 1.74523% rain.......................... 1.64328% voltturn...................... 1.50414% monosteel..................... 1.38179% monofairy..................... 1.34941% monoice....................... 1.20907% sun........................... 1.18748% choice........................ 1.11431% monoghost..................... 1.10951% mononormal.................... 0.99196% sandoffense................... 0.77846% trickroom..................... 0.74127% monowater..................... 0.71848% monobug....................... 0.59494% monodragon.................... 0.59014% monopoison.................... 0.44980% monorock...................... 0.42101% rainoffense................... 0.41742% monopsychic................... 0.36104% monofire...................... 0.35984% monoflying.................... 0.32266% monograss..................... 0.30227% monofighting.................. 0.28787% monodark...................... 0.28427% monoelectric.................. 0.28068% sunoffense.................... 0.24589% multiweather.................. 0.20631% hailoffense................... 0.20631% monoground.................... 0.17632% trapper....................... 0.16913% sandstall..................... 0.12594% tailwind...................... 0.06597% dragmag....................... 0.05158% swagplay...................... 0.02759% hailstall..................... 0.02159% tricksand..................... 0.01799% allweather.................... 0.00600% rainstall..................... 0.00240% trickhail..................... 0.00120% Stalliness (mean: -0.533) -3.0| |# -2.0|### |############ -1.0|########################## |############################## 0.0|################## |####### +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%