weatherless...................78.72083% offense.......................33.45687% hyperoffense..................24.20507% balance.......................22.38577% sand..........................18.85860% semistall.....................14.89603% stall......................... 5.05626% monotype...................... 3.07151% voltturn...................... 2.71746% sandstall..................... 1.83398% batonpass..................... 1.41110% rain.......................... 1.39533% monofairy..................... 1.32979% monosteel..................... 1.10052% monoghost..................... 0.89473% sun........................... 0.88223% rainoffense................... 0.82524% sandoffense................... 0.73050% tailwind...................... 0.62271% choice........................ 0.55081% trickroom..................... 0.30673% sunoffense.................... 0.29022% monoice....................... 0.18128% hail.......................... 0.14644% mononormal.................... 0.13815% monopoison.................... 0.09009% monodragon.................... 0.08827% monopsychic................... 0.05292% monoflying.................... 0.05108% swagplay...................... 0.03613% trapper....................... 0.03417% monobug....................... 0.02360% monograss..................... 0.02058% dragmag....................... 0.01691% monowater..................... 0.01686% monoground.................... 0.01085% monodark...................... 0.00836% monoelectric.................. 0.00716% tricksand..................... 0.00709% monofighting.................. 0.00705% monofire...................... 0.00609% monorock...................... 0.00482% multiweather.................. 0.00342% hailoffense................... 0.00078% hailstall..................... 0.00009% allweather.................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.108) -3.0| |# -2.0|##### |################ -1.0|############################ |############################## 0.0|################# |################# +1.0|################### |############### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.66%