weatherless...................87.31075% balance.......................37.75353% offense.......................37.66497% hyperoffense..................11.25807% monotype...................... 9.99543% voltturn...................... 9.48980% semistall..................... 8.96132% rain.......................... 4.96772% sun........................... 4.74776% stall......................... 4.36211% monosteel..................... 2.91664% monoghost..................... 2.84523% monobug....................... 2.79381% batonpass..................... 2.70811% sand.......................... 2.17677% monofairy..................... 1.69400% hail.......................... 1.60544% choice........................ 1.39405% monodragon.................... 0.90270% multiweather.................. 0.78272% monowater..................... 0.69702% monorock...................... 0.59990% trickroom..................... 0.55133% monopoison.................... 0.54276% monopsychic................... 0.50277% monofighting.................. 0.42564% monoelectric.................. 0.40564% rainoffense................... 0.38850% mononormal.................... 0.36279% monoice....................... 0.25996% sandstall..................... 0.22853% hailoffense................... 0.20854% monoflying.................... 0.19997% sunoffense.................... 0.18283% fear.......................... 0.17140% monofire...................... 0.16283% tricksun...................... 0.15426% monodark...................... 0.11998% monoground.................... 0.11427% monograss..................... 0.10284% dragmag....................... 0.07713% rainstall..................... 0.07142% tailwind...................... 0.06285% trapper....................... 0.05428% trickrain..................... 0.03142% sandoffense................... 0.02571% sunstall...................... 0.02571% hailstall..................... 0.02285% allweather.................... 0.00857% Stalliness (mean: 0.029) | -3.0| |# -2.0|## |##### -1.0|############ |######################## 0.0|############################## |####################### +1.0|############# |####### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%