weatherless...................87.98778% offense.......................46.17919% balance.......................32.98743% hyperoffense..................13.81388% voltturn......................10.05604% monotype...................... 7.63558% semistall..................... 5.36434% sun........................... 4.80440% monosteel..................... 4.23675% rain.......................... 4.14998% monofairy..................... 2.82290% sand.......................... 1.99755% choice........................ 1.98795% hail.......................... 1.93345% stall......................... 1.65517% monobug....................... 0.98091% multiweather.................. 0.87316% batonpass..................... 0.86197% monodragon.................... 0.78973% monoghost..................... 0.77218% monopoison.................... 0.53665% monofighting.................. 0.49620% monorock...................... 0.41414% sunoffense.................... 0.32728% monopsychic................... 0.28122% monofire...................... 0.23302% trickroom..................... 0.20509% rainoffense................... 0.18656% monoice....................... 0.18472% monowater..................... 0.15335% monoflying.................... 0.15174% hailoffense................... 0.14425% mononormal.................... 0.11449% monoelectric.................. 0.11353% monograss..................... 0.10910% monodark...................... 0.07736% hailstall..................... 0.07149% rainstall..................... 0.05674% monoground.................... 0.03023% trapper....................... 0.02900% sandoffense................... 0.02313% dragmag....................... 0.02063% sandstall..................... 0.01429% tricksand..................... 0.00471% Stalliness (mean: -0.191) |# -2.0|### |###### -1.0|############## |############################ 0.0|############################## |################# +1.0|######## |### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%