weatherless...................87.92387% offense.......................39.58942% balance.......................29.37644% hyperoffense..................19.08967% voltturn......................17.86900% semistall.....................10.48123% sand.......................... 4.54398% rain.......................... 4.11860% sun........................... 3.11546% monotype...................... 3.00700% monosteel..................... 2.82062% monofairy..................... 2.57561% stall......................... 1.46325% choice........................ 1.21241% hail.......................... 1.16163% multiweather.................. 0.86353% hailoffense................... 0.40708% batonpass..................... 0.18358% rainstall..................... 0.17446% trickroom..................... 0.12277% monobug....................... 0.11545% monoghost..................... 0.09814% sandoffense................... 0.03939% mononormal.................... 0.03336% monofighting.................. 0.02424% sunoffense.................... 0.01898% monowater..................... 0.01848% monodragon.................... 0.01231% monorock...................... 0.00539% monoground.................... 0.00525% rainoffense................... 0.00492% monopoison.................... 0.00316% hailstall..................... 0.00306% monodark...................... 0.00303% monoelectric.................. 0.00170% monograss..................... 0.00144% monoice....................... 0.00139% monofire...................... 0.00028% monoflying.................... 0.00026% trapper....................... 0.00019% monopsychic................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.208) |# -2.0|######### |######### -1.0|################# |############################## 0.0|############################# |################## +1.0|############ |########## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%