offense.......................61.04381% weatherless...................57.14970% balance.......................33.51376% sand..........................23.89052% sun........................... 9.13074% rain.......................... 8.75688% trickroom..................... 5.78936% tailwind...................... 4.29396% hyperoffense.................. 4.28885% hail.......................... 2.42922% tricksun...................... 2.27353% voltturn...................... 1.86757% multiweather.................. 1.34130% semistall..................... 1.07941% tricksand..................... 0.55654% sandoffense................... 0.51734% rainoffense................... 0.42113% monotype...................... 0.17631% trickhail..................... 0.16523% dragmag....................... 0.11836% sunoffense.................... 0.10952% hailoffense................... 0.07990% stall......................... 0.07417% trickrain..................... 0.06187% monowater..................... 0.04117% monoice....................... 0.04088% sandstall..................... 0.03222% monograss..................... 0.02233% gravity....................... 0.01328% monofairy..................... 0.01275% monoghost..................... 0.01194% monopoison.................... 0.00859% monobug....................... 0.00813% batonpass..................... 0.00776% monoelectric.................. 0.00568% monosteel..................... 0.00548% monodragon.................... 0.00513% monodark...................... 0.00284% monofire...................... 0.00251% sunstall...................... 0.00248% mononormal.................... 0.00248% monorock...................... 0.00225% monofighting.................. 0.00182% trapper....................... 0.00135% rainstall..................... 0.00120% hailstall..................... 0.00111% monoground.................... 0.00082% monopsychic................... 0.00082% monoflying.................... 0.00070% Stalliness (mean: -0.179) |### -1.0|######## |############### -0.5|########################## |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.67%