weatherless...................73.79203% balance.......................44.74390% offense.......................34.51924% sand..........................19.47012% stall......................... 8.81753% sandstall..................... 6.87446% semistall..................... 6.68588% rain.......................... 5.95334% voltturn...................... 5.36293% hyperoffense.................. 5.23345% trickroom..................... 3.28537% sun........................... 0.78451% sandoffense................... 0.24063% dragmag....................... 0.19957% monotype...................... 0.00274% monobug....................... 0.00212% monorock...................... 0.00212% mononormal.................... 0.00062% rainoffense................... 0.00011% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.217) -2.0| | -1.5|# |### -1.0|###### |### -0.5|############## |######################## 0.0|########################### |############################## +0.5|################## |### +1.0|#### |######## +1.5|# |####### +2.0|# |##### more negative = more offensive, more positive = more stall one # = 0.65%