weatherless...................71.25329% offense.......................52.24587% hyperoffense..................27.10596% sun...........................18.80172% balance.......................16.77828% rain.......................... 9.63645% monotype...................... 8.10572% multiweather.................. 5.16623% batonpass..................... 4.15451% sunoffense.................... 3.83879% sand.......................... 3.75987% semistall..................... 1.98278% stall......................... 1.88711% hail.......................... 1.76034% voltturn...................... 1.36809% rainoffense................... 1.22698% choice........................ 0.96867% monosteel..................... 0.96388% monowater..................... 0.91127% mononormal.................... 0.90648% monodragon.................... 0.85147% monofairy..................... 0.81799% monoflying.................... 0.68166% trickroom..................... 0.67687% monobug....................... 0.66252% monoghost..................... 0.54054% monoice....................... 0.51423% monofire...................... 0.48553% monopsychic................... 0.48075% monofighting.................. 0.45444% sandoffense................... 0.42813% monodark...................... 0.38268% monoelectric.................. 0.33006% monoground.................... 0.32289% monograss..................... 0.30136% dragmag....................... 0.29897% monopoison.................... 0.29180% monorock...................... 0.16982% tricksun...................... 0.15786% hailoffense................... 0.10763% trapper....................... 0.10045% sandstall..................... 0.06697% hailstall..................... 0.06219% sunstall...................... 0.04784% rainstall..................... 0.04066% tailwind...................... 0.03588% trickrain..................... 0.03588% tricksand..................... 0.02392% swagplay...................... 0.01913% gravity....................... 0.00478% Stalliness (mean: -0.516) -2.0|#### |############# -1.0|############################ |############################## 0.0|################### |######## +1.0|#### |# +2.0|# | +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%