weatherless...................66.76505% offense.......................50.11087% hyperoffense..................28.64056% sun...........................23.14895% balance.......................17.03210% rain..........................11.09062% monotype...................... 6.33597% multiweather.................. 5.97807% sunoffense.................... 4.89112% batonpass..................... 3.85685% sand.......................... 3.68794% semistall..................... 2.17233% stall......................... 2.04413% rainoffense................... 1.59086% hail.......................... 1.34181% voltturn...................... 1.16305% choice........................ 0.97630% monosteel..................... 0.91186% trickroom..................... 0.81413% monofairy..................... 0.78533% monodragon.................... 0.72821% mononormal.................... 0.65628% monowater..................... 0.64357% monobug....................... 0.45474% monoghost..................... 0.44270% monopsychic................... 0.44105% monoflying.................... 0.43791% monofighting.................. 0.37403% sandoffense................... 0.36322% monoice....................... 0.34453% monodark...................... 0.31869% dragmag....................... 0.29894% monofire...................... 0.29825% monoground.................... 0.29310% tricksun...................... 0.23901% monoelectric.................. 0.23601% monopoison.................... 0.21135% monograss..................... 0.20893% monorock...................... 0.11226% sandstall..................... 0.07381% hailstall..................... 0.06571% hailoffense................... 0.05795% rainstall..................... 0.05666% trickrain..................... 0.05179% sunstall...................... 0.04656% trapper....................... 0.04295% tailwind...................... 0.03544% tricksand..................... 0.03200% swagplay...................... 0.02002% gravity....................... 0.00859% Stalliness (mean: -0.521) -2.0|#### |############### -1.0|############################# |############################## 0.0|################### |######## +1.0|#### |## +2.0|# | +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%