weatherless...................77.79817% offense.......................45.35291% balance.......................24.19978% hyperoffense..................23.30875% sand.......................... 8.84852% voltturn...................... 8.51561% rain.......................... 6.60245% sun........................... 5.44093% stall......................... 3.89097% semistall..................... 3.24759% hail.......................... 2.27540% trickroom..................... 2.26047% monotype...................... 1.92949% choice........................ 1.34569% rainoffense................... 1.33071% hailoffense................... 0.88694% multiweather.................. 0.86572% sandoffense................... 0.78502% sunoffense.................... 0.74795% dragmag....................... 0.74426% monowater..................... 0.38362% monodragon.................... 0.22768% monofighting.................. 0.19763% monoice....................... 0.16749% monofire...................... 0.16122% tailwind...................... 0.13805% monobug....................... 0.12685% monosteel..................... 0.08566% monoflying.................... 0.08470% sandstall..................... 0.08204% monoground.................... 0.08029% monofairy..................... 0.07236% monodark...................... 0.07011% monoelectric.................. 0.06529% tricksun...................... 0.06231% mononormal.................... 0.05755% monoghost..................... 0.05351% monopoison.................... 0.05010% monograss..................... 0.03505% tricksand..................... 0.03035% monorock...................... 0.02785% rainstall..................... 0.01466% monopsychic................... 0.01399% allweather.................... 0.01180% trapper....................... 0.01173% sunstall...................... 0.00791% trickrain..................... 0.00256% hailstall..................... 0.00077% trickhail..................... 0.00014% fear.......................... 0.00001% swagplay...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.293) -2.0|## |################ -1.0|######################### |############################## 0.0|########################### |############### +1.0|###### |### +2.0|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%