weatherless...................99.16186% offense.......................45.83552% balance.......................29.28235% hyperoffense..................20.27239% semistall..................... 2.43583% stall......................... 2.17391% voltturn...................... 1.33578% trickroom..................... 0.78575% choice........................ 0.75956% monotype...................... 0.49764% sun........................... 0.49764% sunoffense.................... 0.39288% monoghost..................... 0.15715% rain.......................... 0.13096% sand.......................... 0.13096% monodragon.................... 0.13096% hail.......................... 0.07858% monofire...................... 0.07858% monograss..................... 0.05238% monofighting.................. 0.05238% monorock...................... 0.05238% monofairy..................... 0.05238% rainoffense................... 0.02619% monodark...................... 0.02619% monoelectric.................. 0.02619% Stalliness (mean: -0.316) |########## -1.5|############### |############ -1.0|################# |######################### -0.5|########################### |############################## 0.0|######################## |################## +0.5|########################## |####### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%