weatherless...................99.24908% offense.......................43.71743% balance.......................31.71993% hyperoffense..................19.37223% semistall..................... 2.86054% stall......................... 2.32987% voltturn...................... 1.34280% trickroom..................... 0.66618% choice........................ 0.61748% sun........................... 0.42463% monotype...................... 0.38152% sunoffense.................... 0.33760% sand.......................... 0.14710% monoghost..................... 0.13695% rain.......................... 0.11071% monodragon.................... 0.10560% hail.......................... 0.06847% monofire...................... 0.05568% monograss..................... 0.03712% monofighting.................. 0.03712% monorock...................... 0.03712% monofairy..................... 0.03712% monodark...................... 0.01856% rainoffense................... 0.01761% monoelectric.................. 0.00904% Stalliness (mean: -0.273) |########## -1.5|############### |########## -1.0|############### |####################### -0.5|######################### |############################# 0.0|######################## |################## +0.5|############################## |###### +1.0|#### |## +1.5|### | +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%