weatherless...................99.80368% balance.......................41.26118% offense.......................38.55993% hyperoffense..................11.47033% semistall..................... 6.39102% stall......................... 2.31754% voltturn...................... 1.70294% sand.......................... 0.19624% trickroom..................... 0.00475% choice........................ 0.00051% sun........................... 0.00008% sunoffense.................... 0.00008% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.047) |# -1.5|########## |## -1.0|##### |############## -0.5|########### |################ 0.0|############### |####### +0.5|############################## |##### +1.0|#### |### +1.5|### | +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.78%