weatherless...................99.92626% offense.......................44.23134% balance.......................43.92700% hyperoffense.................. 6.68532% semistall..................... 4.08747% stall......................... 1.06887% voltturn...................... 0.30797% sand.......................... 0.07374% trickroom..................... 0.00008% sun........................... 0.00000% sunoffense.................... 0.00000% choice........................ 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.050) | -1.5|##### |# -1.0|### |############# -0.5|####### |################# 0.0|######### |#### +0.5|############################## |# +1.0|## |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.05%