weatherless...................79.36718% offense.......................50.67867% balance.......................23.70164% hyperoffense..................21.96625% sand.......................... 9.92517% rain.......................... 7.83286% voltturn...................... 7.20149% semistall..................... 2.41337% trickroom..................... 1.96601% sun........................... 1.64320% choice........................ 1.60081% hail.......................... 1.56663% monotype...................... 1.32735% stall......................... 1.24007% sandoffense................... 1.18085% rainoffense................... 0.72822% hailoffense................... 0.50868% multiweather.................. 0.31681% sunoffense.................... 0.30175% monoice....................... 0.29959% monowater..................... 0.19744% sandstall..................... 0.19140% monoghost..................... 0.17991% monodragon.................... 0.13617% dragmag....................... 0.09758% monobug....................... 0.08194% monofairy..................... 0.06847% tricksand..................... 0.06607% monofire...................... 0.06081% monofighting.................. 0.05996% monopoison.................... 0.05403% tailwind...................... 0.05403% monodark...................... 0.05372% monosteel..................... 0.05272% monoflying.................... 0.05129% monoelectric.................. 0.04703% tricksun...................... 0.03971% mononormal.................... 0.03801% monograss..................... 0.03662% monorock...................... 0.02566% monopsychic................... 0.02462% monoground.................... 0.02454% trickrain..................... 0.01657% trickhail..................... 0.01184% rainstall..................... 0.01099% hailstall..................... 0.00623% gravity....................... 0.00348% sunstall...................... 0.00197% trapper....................... 0.00174% allweather.................... 0.00151% Stalliness (mean: -0.402) |# -2.0|## |##### -1.5|########### |################## -1.0|##################### |######################### -0.5|############################# |############################## 0.0|######################## |################## +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%