weatherless...................76.94025% offense.......................43.69056% balance.......................30.13474% hyperoffense..................19.71356% sand..........................13.45674% voltturn......................10.28003% rain.......................... 7.80198% semistall..................... 3.51546% stall......................... 2.94568% choice........................ 1.72549% trickroom..................... 1.39555% sandoffense................... 1.28789% sun........................... 1.19166% hail.......................... 0.88043% sandstall..................... 0.76697% rainoffense................... 0.60369% hailoffense................... 0.42672% monotype...................... 0.30148% multiweather.................. 0.26562% sunoffense.................... 0.23768% dragmag....................... 0.18753% monowater..................... 0.08584% tricksand..................... 0.08313% monoghost..................... 0.07433% tailwind...................... 0.06819% monoice....................... 0.03948% monofairy..................... 0.02434% tricksun...................... 0.02265% monodragon.................... 0.02005% monofire...................... 0.01962% trickrain..................... 0.01382% monopoison.................... 0.00907% hailstall..................... 0.00703% monosteel..................... 0.00632% monobug....................... 0.00487% mononormal.................... 0.00423% monodark...................... 0.00376% gravity....................... 0.00343% monofighting.................. 0.00342% rainstall..................... 0.00321% monoelectric.................. 0.00295% trickhail..................... 0.00266% monopsychic................... 0.00164% monoflying.................... 0.00158% monograss..................... 0.00111% monorock...................... 0.00091% monoground.................... 0.00089% allweather.................... 0.00041% trapper....................... 0.00013% sunstall...................... 0.00010% Stalliness (mean: -0.244) |# -2.0|# |#### -1.5|############ |################ -1.0|################# |#################### -0.5|######################### |############################## 0.0|########################### |#################### +0.5|################ |############ +1.0|####### |#### +1.5|## |### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.45%