weatherless...................63.90000% offense.......................54.90000% hyperoffense..................25.80000% rain..........................23.50000% balance.......................17.80000% sand..........................11.40000% voltturn...................... 5.30000% rainoffense................... 3.80000% sandoffense................... 3.30000% trickroom..................... 1.90000% sun........................... 1.80000% choice........................ 1.80000% semistall..................... 1.50000% monotype...................... 1.40000% multiweather.................. 1.20000% monowater..................... 0.90000% sunoffense.................... 0.90000% hail.......................... 0.60000% hailoffense................... 0.40000% monodragon.................... 0.20000% monobug....................... 0.10000% monosteel..................... 0.10000% monofighting.................. 0.10000% monodark...................... 0.10000% mononormal.................... 0.10000% Stalliness (mean: -0.592) |########### -1.5|###### |############## -1.0|##################### |############################## -0.5|#################### |############## 0.0|############# |############ +0.5|###### |### +1.0|# more negative = more offensive, more positive = more stall one # = 0.65%