weatherless...................62.54111% offense.......................55.48237% hyperoffense..................26.04672% rain..........................24.99350% balance.......................16.50274% sand..........................11.94436% voltturn...................... 5.76343% rainoffense................... 3.94803% sandoffense................... 3.39008% semistall..................... 1.96818% trickroom..................... 1.75993% choice........................ 1.48933% sun........................... 1.47446% multiweather.................. 1.36538% sunoffense.................... 0.88501% monotype...................... 0.50838% hail.......................... 0.41195% hailoffense................... 0.27463% monowater..................... 0.16509% monodragon.................... 0.13732% monofighting.................. 0.06866% monodark...................... 0.06866% mononormal.................... 0.06866% monobug....................... 0.06866% monosteel..................... 0.06866% Stalliness (mean: -0.606) |########## -1.5|###### |############# -1.0|###################### |############################## -0.5|################## |########### 0.0|########### |########## +0.5|###### |### +1.0|# more negative = more offensive, more positive = more stall one # = 0.69%