weatherless...................85.25104% offense.......................56.19986% hyperoffense..................23.42808% balance.......................18.05463% sand..........................10.66805% monotype...................... 2.07469% batonpass..................... 2.05187% rain.......................... 1.78631% semistall..................... 1.63071% voltturn...................... 1.36445% sun........................... 1.33333% hail.......................... 1.14315% sandoffense................... 0.87828% choice........................ 0.78907% stall......................... 0.68672% monosteel..................... 0.68188% monofairy..................... 0.41840% rainoffense................... 0.40387% monodragon.................... 0.23721% sunoffense.................... 0.22199% monobug....................... 0.20747% hailoffense................... 0.20609% monoghost..................... 0.18396% multiweather.................. 0.17427% monoice....................... 0.17012% monofighting.................. 0.15837% trickroom..................... 0.15560% sandstall..................... 0.14730% monopoison.................... 0.14246% monowater..................... 0.13624% monorock...................... 0.12794% monofire...................... 0.10097% monoflying.................... 0.08091% dragmag....................... 0.06985% tailwind...................... 0.06501% mononormal.................... 0.06017% monopsychic................... 0.05809% trapper....................... 0.05533% monodark...................... 0.04357% monograss..................... 0.04219% monoelectric.................. 0.03942% monoground.................... 0.01452% tricksand..................... 0.01107% trickhail..................... 0.00553% hailstall..................... 0.00553% swagplay...................... 0.00277% tricksun...................... 0.00277% sunstall...................... 0.00207% rainstall..................... 0.00069% allweather.................... 0.00069% Stalliness (mean: -0.504) |# -2.0|# |#### -1.5|######### |################# -1.0|######################### |############################ -0.5|############################## |####################### 0.0|################# |########### +0.5|######## |##### +1.0|### |# +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%