weatherless...................83.43553% offense.......................55.42613% hyperoffense..................22.87859% balance.......................19.01203% sand..........................12.54069% semistall..................... 1.94437% rain.......................... 1.88766% batonpass..................... 1.75975% sun........................... 1.39054% monotype...................... 1.31531% voltturn...................... 1.24948% sandoffense................... 0.94565% hail.......................... 0.91882% choice........................ 0.78444% stall......................... 0.73888% monosteel..................... 0.43947% rainoffense................... 0.43551% monofairy..................... 0.25716% sandstall..................... 0.20629% sunoffense.................... 0.18868% hailoffense................... 0.18616% multiweather.................. 0.16732% monodragon.................... 0.15914% monoghost..................... 0.13813% trickroom..................... 0.12747% monobug....................... 0.12084% monoice....................... 0.11325% monopoison.................... 0.09291% monofighting.................. 0.08078% monowater..................... 0.07656% dragmag....................... 0.07298% monorock...................... 0.07065% monofire...................... 0.06171% trapper....................... 0.05976% tailwind...................... 0.05622% monoflying.................... 0.04759% monopsychic................... 0.03478% mononormal.................... 0.03120% monograss..................... 0.02742% monoelectric.................. 0.02501% monodark...................... 0.02240% monoground.................... 0.00957% trickhail..................... 0.00536% tricksand..................... 0.00345% tricksun...................... 0.00243% swagplay...................... 0.00224% hailstall..................... 0.00182% rainstall..................... 0.00048% allweather.................... 0.00048% sunstall...................... 0.00023% Stalliness (mean: -0.479) |# -2.0|# |#### -1.5|######## |################ -1.0|######################### |############################ -0.5|############################## |####################### 0.0|################## |########### +0.5|######## |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%