weatherless...................56.75462% sand..........................42.47992% offense.......................40.77689% balance.......................35.89999% semistall.....................10.76656% hyperoffense.................. 7.24566% stall......................... 5.31090% dragmag....................... 3.74547% batonpass..................... 2.93128% sandstall..................... 2.81569% sandoffense................... 1.74513% voltturn...................... 0.81156% monotype...................... 0.57819% choice........................ 0.55328% sun........................... 0.43148% rain.......................... 0.42768% trapper....................... 0.31392% monowater..................... 0.14542% multiweather.................. 0.10175% mononormal.................... 0.08845% monofighting.................. 0.05857% monobug....................... 0.05523% sunoffense.................... 0.04968% monograss..................... 0.04912% monoice....................... 0.04877% monofire...................... 0.03011% rainoffense................... 0.02718% monoghost..................... 0.02103% monopsychic................... 0.01977% monoflying.................... 0.01765% monosteel..................... 0.01727% monopoison.................... 0.01441% monodark...................... 0.01392% hail.......................... 0.00806% monoground.................... 0.00796% monoelectric.................. 0.00395% monorock...................... 0.00343% monodragon.................... 0.00283% hailstall..................... 0.00086% sunstall...................... 0.00000% Stalliness (mean: 0.137) -1.5|### |####### -1.0|################### |################## -0.5|######################### |############################## 0.0|###################### |##################### +0.5|###################### |################### +1.0|############## |########### +1.5|########## |###### +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%