sand..........................60.84568% weatherless...................38.60962% offense.......................36.22589% balance.......................32.25919% semistall.....................17.27554% hyperoffense.................. 7.93258% stall......................... 6.30680% sandstall..................... 5.09880% dragmag....................... 3.23497% sandoffense................... 2.60356% batonpass..................... 1.38247% voltturn...................... 0.83198% rain.......................... 0.51173% rainoffense................... 0.08679% trapper....................... 0.08212% monotype...................... 0.04211% sun........................... 0.03297% sunoffense.................... 0.02759% monofire...................... 0.02640% monobug....................... 0.00915% monowater..................... 0.00568% mononormal.................... 0.00044% monoflying.................... 0.00035% choice........................ 0.00028% monodragon.................... 0.00007% monopsychic................... 0.00001% monofighting.................. 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% sunstall...................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.209) -1.5|## |########## -1.0|############################## |############# -0.5|############### |######################## 0.0|################### |############### +0.5|################# |########### +1.0|#################### |######################### +1.5|############# |###### +2.0|####### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%