weatherless...................50.26689% offense.......................37.93040% balance.......................34.00900% sand..........................24.13380% rain..........................20.42343% hyperoffense..................14.69533% semistall..................... 7.99781% stall......................... 5.36746% sun........................... 4.55086% voltturn...................... 3.76295% choice........................ 2.56094% monotype...................... 1.93277% dragmag....................... 1.68869% sandstall..................... 1.67653% sandoffense................... 1.59048% rainstall..................... 1.38208% hail.......................... 1.24511% sunstall...................... 0.68410% rainoffense................... 0.68087% multiweather.................. 0.55678% trickroom..................... 0.55353% monodragon.................... 0.45707% monorock...................... 0.44110% tricksand..................... 0.26456% sunoffense.................... 0.25514% monowater..................... 0.23969% hailstall..................... 0.20960% monoground.................... 0.16764% monosteel..................... 0.10893% monofighting.................. 0.08786% monoghost..................... 0.08377% monoflying.................... 0.06120% monoice....................... 0.05108% monobug....................... 0.04760% monograss..................... 0.04577% mononormal.................... 0.04199% monopsychic................... 0.04133% monoelectric.................. 0.03201% monofire...................... 0.03199% tailwind...................... 0.02823% monopoison.................... 0.01851% monodark...................... 0.01573% trickhail..................... 0.01271% hailoffense................... 0.00885% gravity....................... 0.00328% trickrain..................... 0.00271% monofairy..................... 0.00105% Stalliness (mean: -0.007) |## -2.0|## |##### -1.5|######### |################ -1.0|############### |######################## -0.5|########################## |############################## 0.0|########################## |########################### +0.5|######################### |#################### +1.0|################# |######## +1.5|##### |##### +2.0|## |## +2.5|### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.37%