balance.......................37.16475% weatherless...................34.73796% sand..........................32.13682% offense.......................29.75046% rain..........................29.00317% hyperoffense..................15.01838% semistall.....................11.22154% stall......................... 6.84487% voltturn...................... 4.68689% choice........................ 4.11035% sandstall..................... 2.72814% sun........................... 2.71390% rainstall..................... 2.19941% dragmag....................... 2.15110% hail.......................... 1.56360% sunstall...................... 1.18789% sandoffense................... 1.18552% monotype...................... 1.14689% monodragon.................... 0.78324% rainoffense................... 0.42553% trickroom..................... 0.40342% tricksand..................... 0.30437% hailstall..................... 0.23298% monoground.................... 0.15910% multiweather.................. 0.15545% sunoffense.................... 0.14899% monowater..................... 0.07958% monorock...................... 0.06401% tailwind...................... 0.05694% monograss..................... 0.01907% monosteel..................... 0.01172% monoelectric.................. 0.01086% monoice....................... 0.00579% monoflying.................... 0.00515% monofighting.................. 0.00423% monoghost..................... 0.00345% trickrain..................... 0.00229% monobug....................... 0.00052% mononormal.................... 0.00010% monodark...................... 0.00008% monopsychic................... 0.00001% monopoison.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.103) |# -2.0|#### |###### -1.5|########## |################# -1.0|############## |##################### -0.5|################### |####################### 0.0|########################### |############################# +0.5|############################## |############################## +1.0|######################## |########### +1.5|###### |####### +2.0|### |### +2.5|##### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.34%