sand..........................49.71942% balance.......................38.94926% rain..........................25.20697% offense.......................23.20683% semistall.....................21.61236% weatherless...................20.78744% hyperoffense..................12.21086% voltturn...................... 5.17639% stall......................... 4.02069% hail.......................... 3.19663% choice........................ 2.99191% dragmag....................... 1.95648% sandstall..................... 1.78484% sun........................... 1.29799% rainstall..................... 1.22195% sandoffense................... 0.99039% monotype...................... 0.57844% sunstall...................... 0.57404% monodragon.................... 0.45174% rainoffense................... 0.35748% trickroom..................... 0.22745% tricksand..................... 0.20991% multiweather.................. 0.20844% tailwind...................... 0.20251% monoground.................... 0.10219% sunoffense.................... 0.01493% monoelectric.................. 0.00932% monowater..................... 0.00915% hailstall..................... 0.00492% monograss..................... 0.00482% monoice....................... 0.00041% monofighting.................. 0.00037% monosteel..................... 0.00031% trickrain..................... 0.00030% monoflying.................... 0.00008% monorock...................... 0.00004% monobug....................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.209) | -2.0|###### |#### -1.5|#### |##### -1.0|##### |####### -0.5|############ |######### 0.0|############ |#################### +0.5|#################### |################# +1.0|############################## |######### +1.5|## |### +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.59%