weatherless...................84.80988% offense.......................52.36040% hyperoffense..................25.56835% balance.......................16.62572% sun........................... 7.74563% sand.......................... 7.07022% monotype...................... 6.36521% semistall..................... 3.26914% sunoffense.................... 2.70845% mononormal.................... 2.23025% stall......................... 2.17639% monoflying.................... 1.99818% sandoffense................... 1.88625% monofighting.................. 0.66355% monowater..................... 0.57345% monograss..................... 0.51186% monoghost..................... 0.50464% monofairy..................... 0.49524% hail.......................... 0.49410% monodark...................... 0.44089% dragmag....................... 0.42756% monopoison.................... 0.28279% monosteel..................... 0.22967% monobug....................... 0.19529% monorock...................... 0.19380% monoground.................... 0.17623% monoelectric.................. 0.14716% multiweather.................. 0.14137% monopsychic................... 0.12353% monofire...................... 0.07946% hailstall..................... 0.04859% hailoffense................... 0.04362% monodragon.................... 0.04314% rain.......................... 0.02154% monoice....................... 0.00333% rainoffense................... 0.00006% sunstall...................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.461) -3.0| | -2.0|## |############# -1.0|################### |############################## 0.0|############ |######### +1.0|## |## +2.0| |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.10%