weatherless...................83.15135% offense.......................52.59519% balance.......................24.57123% hyperoffense..................17.76859% sand.......................... 8.66843% sun........................... 8.05011% stall......................... 3.57193% sandoffense................... 3.13447% monotype...................... 2.58580% semistall..................... 1.49305% sunoffense.................... 1.38032% monoflying.................... 0.89754% monofairy..................... 0.66130% mononormal.................... 0.61726% monowater..................... 0.45641% monodark...................... 0.35669% monofighting.................. 0.30996% monopoison.................... 0.25749% hail.......................... 0.19365% monoghost..................... 0.18563% monograss..................... 0.16953% monoground.................... 0.08788% multiweather.................. 0.06429% dragmag....................... 0.05743% hailoffense................... 0.03397% monosteel..................... 0.02520% monorock...................... 0.02408% monopsychic................... 0.02074% monobug....................... 0.02066% monodragon.................... 0.00502% monofire...................... 0.00407% monoelectric.................. 0.00167% rain.......................... 0.00074% hailstall..................... 0.00074% monoice....................... 0.00047% rainoffense................... 0.00000% sunstall...................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.312) -3.0| | -2.0|# |########### -1.0|###################### |############################## 0.0|######### |##################### +1.0|# |# +2.0|## |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.00%