weatherless...................70.24702% offense.......................52.07403% balance.......................22.50367% hyperoffense..................19.75708% sun...........................16.65530% rain..........................12.06004% monotype...................... 9.11069% multiweather.................. 6.67459% sand.......................... 5.33847% batonpass..................... 5.17616% semistall..................... 3.32025% hail.......................... 2.54596% stall......................... 2.34496% mononormal.................... 1.91172% sunoffense.................... 1.88240% rainoffense................... 1.03340% monoflying.................... 0.95780% voltturn...................... 0.90570% monobug....................... 0.89881% monopsychic................... 0.81139% monowater..................... 0.71460% choice........................ 0.69076% monoghost..................... 0.67927% monofairy..................... 0.57366% sandoffense................... 0.56854% monodragon.................... 0.54010% monosteel..................... 0.52067% monorock...................... 0.49277% dragmag....................... 0.49171% monofighting.................. 0.42159% monodark...................... 0.41965% monograss..................... 0.37955% monoelectric.................. 0.37531% monoice....................... 0.37408% monopoison.................... 0.34547% monofire...................... 0.33787% monoground.................... 0.28436% trickroom..................... 0.25398% trapper....................... 0.21212% hailoffense................... 0.19216% rainstall..................... 0.14836% sunstall...................... 0.11833% sandstall..................... 0.09820% tailwind...................... 0.04945% trickrain..................... 0.02808% swagplay...................... 0.02543% gravity....................... 0.01643% tricksun...................... 0.01590% hailstall..................... 0.01113% trickhail..................... 0.00795% allweather.................... 0.00530% tricksand..................... 0.00442% Stalliness (mean: -0.352) |# -2.0|## |######### -1.0|##################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.95%