weatherless...................66.53085% offense.......................51.14872% balance.......................22.03456% hyperoffense..................20.86536% sun...........................19.88103% rain..........................14.53580% multiweather.................. 8.21524% monotype...................... 7.66627% sand.......................... 5.16291% batonpass..................... 4.87615% semistall..................... 3.38392% stall......................... 2.56744% sunoffense.................... 2.40162% hail.......................... 2.26786% mononormal.................... 1.57928% rainoffense................... 1.28327% voltturn...................... 0.99288% monoflying.................... 0.81667% choice........................ 0.73778% monobug....................... 0.73437% monopsychic................... 0.61975% monowater..................... 0.60411% monoghost..................... 0.57863% sandoffense................... 0.55966% monofairy..................... 0.54449% monodragon.................... 0.49522% dragmag....................... 0.47987% monosteel..................... 0.47614% monofighting.................. 0.34895% monorock...................... 0.34302% monodark...................... 0.34013% monoelectric.................. 0.31227% monograss..................... 0.30791% monoice....................... 0.30195% monofire...................... 0.28343% trickroom..................... 0.26767% monopoison.................... 0.25666% monoground.................... 0.23679% rainstall..................... 0.22211% hailoffense................... 0.18342% trapper....................... 0.17879% sunstall...................... 0.15101% sandstall..................... 0.12041% tailwind...................... 0.04125% trickrain..................... 0.03523% swagplay...................... 0.03167% tricksun...................... 0.01543% hailstall..................... 0.00855% gravity....................... 0.00845% trickhail..................... 0.00673% tricksand..................... 0.00473% allweather.................... 0.00100% Stalliness (mean: -0.357) |# -2.0|## |######### -1.0|###################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%