weatherless...................78.71307% balance.......................46.21782% offense.......................25.65285% voltturn......................15.19665% semistall.....................13.52310% rain..........................11.75106% hyperoffense..................10.41857% sun........................... 7.19647% stall......................... 4.18767% sand.......................... 3.21486% monotype...................... 1.84469% rainoffense................... 1.82238% multiweather.................. 1.52689% batonpass..................... 1.42724% monopsychic................... 0.85982% hail.......................... 0.65664% monoghost..................... 0.33047% monobug....................... 0.22510% mononormal.................... 0.21537% trickroom..................... 0.15407% choice........................ 0.14196% dragmag....................... 0.11281% tricksun...................... 0.10556% sunoffense.................... 0.08596% sunstall...................... 0.07620% sandoffense................... 0.05790% monodragon.................... 0.05576% monosteel..................... 0.05176% monodark...................... 0.05009% monowater..................... 0.04455% monorock...................... 0.04440% monoflying.................... 0.04275% sandstall..................... 0.04216% monoground.................... 0.04199% hailoffense................... 0.03669% fear.......................... 0.03588% monofire...................... 0.03526% hailfear...................... 0.03311% rainstall..................... 0.02147% monopoison.................... 0.01599% monoelectric.................. 0.01342% monograss..................... 0.01261% trapper....................... 0.00926% monofairy..................... 0.00795% tailwind...................... 0.00503% monofighting.................. 0.00128% allweather.................... 0.00050% monoice....................... 0.00021% hailstall..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.206) -3.0| | -2.0|## |##### -1.0|########## |################ 0.0|####################### |############################## +1.0|################## |######### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%