weatherless...................84.91724% offense.......................50.50069% hyperoffense..................44.00979% hail..........................12.21395% monotype......................11.29337% balance....................... 5.42851% voltturn...................... 4.77618% sand.......................... 2.63035% monodragon.................... 2.40236% monofighting.................. 2.17969% sandoffense................... 2.05296% mononormal.................... 1.13074% monorock...................... 1.06851% monoice....................... 1.05506% monopoison.................... 0.75867% monodark...................... 0.74477% monograss..................... 0.70355% hailoffense................... 0.40271% monoelectric.................. 0.39681% monoground.................... 0.39453% monosteel..................... 0.36401% trickroom..................... 0.36336% rain.......................... 0.21476% stall......................... 0.06101% choice........................ 0.06096% rainoffense................... 0.05739% monopsychic................... 0.04391% monofire...................... 0.03813% sun........................... 0.02370% monowater..................... 0.01262% sunoffense.................... 0.00090% multiweather.................. 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% semistall..................... 0.00000% Stalliness (mean: -0.969) -2.5|#### |#### -2.0| |########### -1.5|########## |#################### -1.0|############################## |############ -0.5|################ |######## 0.0|########## |#### +0.5|# | more negative = more offensive, more positive = more stall one # = 0.77%