weatherless...................96.09028% offense.......................57.23546% hyperoffense..................29.14208% balance.......................13.61323% monotype...................... 5.84880% monodragon.................... 3.17455% sand.......................... 3.06845% sandoffense................... 2.62415% voltturn...................... 2.15698% hail.......................... 0.75912% monopoison.................... 0.42877% monoelectric.................. 0.42785% mononormal.................... 0.40132% monoground.................... 0.38052% monoice....................... 0.34277% monofighting.................. 0.32695% monodark...................... 0.26077% trickroom..................... 0.25694% hailoffense................... 0.21691% rain.......................... 0.07953% monorock...................... 0.05330% monograss..................... 0.02390% monosteel..................... 0.02148% stall......................... 0.00923% choice........................ 0.00510% monofire...................... 0.00330% monopsychic................... 0.00287% sun........................... 0.00262% monowater..................... 0.00045% rainoffense................... 0.00043% sunoffense.................... 0.00001% multiweather.................. 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% semistall..................... 0.00000% Stalliness (mean: -0.602) -2.5| |# -2.0| |########### -1.5|#### |################ -1.0|########### |##### -0.5|######## |############################## 0.0|####################### |############ +0.5|# | more negative = more offensive, more positive = more stall one # = 0.82%