monotype......................100.00000% weatherless...................73.92018% offense.......................47.81552% balance.......................30.29800% hyperoffense..................16.26962% monobug....................... 9.40576% mononormal.................... 8.76009% monowater..................... 8.12594% sand.......................... 7.97517% sun........................... 7.50155% monodark...................... 7.27716% monofire...................... 5.85898% monoflying.................... 5.83237% monosteel..................... 5.72417% rain.......................... 5.48736% hail.......................... 5.29224% monopoison.................... 5.28071% monodragon.................... 5.27184% monopsychic................... 4.97029% monoelectric.................. 4.91973% semistall..................... 4.75211% monograss..................... 4.55787% monofighting.................. 4.45765% monoice....................... 4.29712% monoghost..................... 4.23503% monofairy..................... 4.09756% voltturn...................... 3.70998% monorock...................... 3.51840% monoground.................... 3.51220% sunoffense.................... 0.92949% stall......................... 0.86475% rainoffense................... 0.84878% sandoffense................... 0.79290% choice........................ 0.55255% hailoffense................... 0.47361% trickroom..................... 0.25100% tailwind...................... 0.23415% multiweather.................. 0.17650% dragmag....................... 0.05588% rainstall..................... 0.04523% sandstall..................... 0.03104% sunstall...................... 0.02749% hailstall..................... 0.02040% tricksand..................... 0.02040% gravity....................... 0.01774% trickhail..................... 0.00443% tricksun...................... 0.00177% Stalliness (mean: -0.242) |#### -1.5|####### |############### -1.0|####################### |########################## -0.5|############################## |############################ 0.0|######################## |###################### +0.5|################# |############# +1.0|######### |##### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%