monotype......................100.00000% weatherless...................72.55742% offense.......................35.92835% balance.......................29.95400% monodragon....................19.77534% semistall.....................16.08967% hyperoffense..................15.00427% monoflying....................13.71378% sand..........................12.13685% monodark......................10.53355% sun........................... 9.17974% monowater..................... 8.75351% monopoison.................... 7.45290% mononormal.................... 6.08175% monosteel..................... 5.46547% monopsychic................... 5.09376% monofairy..................... 4.84551% rain.......................... 4.10500% monofire...................... 3.07961% stall......................... 3.02371% monofighting.................. 2.77112% monobug....................... 2.73152% monoelectric.................. 2.30482% monoground.................... 2.15507% hail.......................... 2.04409% voltturn...................... 1.93060% monograss..................... 1.83725% monoice....................... 1.68379% monorock...................... 1.12278% monoghost..................... 0.59980% sandoffense................... 0.19981% tailwind...................... 0.17954% hailoffense................... 0.15471% choice........................ 0.13814% rainoffense................... 0.11746% sunoffense.................... 0.10640% trickroom..................... 0.05792% multiweather.................. 0.02310% dragmag....................... 0.01726% tricksand..................... 0.00201% rainstall..................... 0.00157% sandstall..................... 0.00151% hailstall..................... 0.00050% tricksun...................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.075) |# -1.5|# |######## -1.0|########################### |###################### -0.5|############################## |################### 0.0|########### |############ +0.5|##################### |######################### +1.0|######## |############################ +1.5|## |##### +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%