weatherless...................86.95901% offense.......................49.48477% balance.......................32.42501% hail..........................11.07167% hyperoffense..................10.94573% semistall..................... 4.88894% voltturn...................... 4.79734% stall......................... 2.25555% sun........................... 1.25945% hailoffense................... 1.15640% monotype...................... 1.01901% rain.......................... 1.00756% choice........................ 0.66407% trickroom..................... 0.60682% multiweather.................. 0.29769% monoelectric.................. 0.24044% trickhail..................... 0.19464% sunoffense.................... 0.19464% monofighting.................. 0.16029% sand.......................... 0.14884% mononormal.................... 0.12594% monowater..................... 0.10305% monorock...................... 0.08015% monoice....................... 0.08015% monograss..................... 0.06870% tailwind...................... 0.06870% monobug....................... 0.05725% rainoffense................... 0.04580% monofairy..................... 0.04580% monopoison.................... 0.03435% trapper....................... 0.03435% monofire...................... 0.03435% monopsychic................... 0.02290% monoflying.................... 0.02290% monoghost..................... 0.01145% monoground.................... 0.01145% monodark...................... 0.01145% Stalliness (mean: -0.114) |## -1.5|#### |########## -1.0|############# |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|############# |########## +1.0|######## |##### +1.5|## |# +2.0|## | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%