weatherless...................92.66851% offense.......................62.20429% balance.......................20.46905% hyperoffense..................11.13372% voltturn......................10.14230% hail.......................... 7.18782% semistall..................... 3.69750% choice........................ 3.39312% stall......................... 2.49545% hailoffense................... 1.24559% sun........................... 0.14298% sunoffense.................... 0.11084% trickroom..................... 0.01024% trickhail..................... 0.00594% monotype...................... 0.00363% monowater..................... 0.00360% rain.......................... 0.00068% rainoffense................... 0.00004% mononormal.................... 0.00003% tailwind...................... 0.00001% sand.......................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.290) | -1.5|# |# -1.0|###### |# -0.5|############################## |##### 0.0|## |######### +0.5|# |# +1.0|# | +1.5|# | +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.65%