weatherless...................74.99616% offense.......................45.18211% balance.......................32.45037% hyperoffense..................12.53192% sand..........................10.88838% sun........................... 7.90898% semistall..................... 5.59974% rain.......................... 5.32528% voltturn...................... 5.32362% stall......................... 4.23585% monotype...................... 3.38818% hail.......................... 2.75529% multiweather.................. 1.77381% trickroom..................... 1.16386% sandoffense................... 0.97088% sunoffense.................... 0.73442% choice........................ 0.44179% monowater..................... 0.42892% dragmag....................... 0.37671% monobug....................... 0.37172% hailoffense................... 0.36477% rainoffense................... 0.32460% mononormal.................... 0.28110% sandstall..................... 0.27539% monosteel..................... 0.24923% monofire...................... 0.23927% monoflying.................... 0.22993% monorock...................... 0.18903% monodragon.................... 0.17668% monofairy..................... 0.16806% monograss..................... 0.16495% monoice....................... 0.16308% monoelectric.................. 0.16235% monodark...................... 0.15581% tailwind...................... 0.15436% monopsychic................... 0.14346% monopoison.................... 0.13370% monoghost..................... 0.11678% sunstall...................... 0.11626% monofighting.................. 0.11190% monoground.................... 0.10547% rainstall..................... 0.06374% trickhail..................... 0.04121% trapper....................... 0.03384% tricksand..................... 0.03343% tricksun...................... 0.03187% allweather.................... 0.02086% hailstall..................... 0.01827% swagplay...................... 0.01370% trickrain..................... 0.00498% gravity....................... 0.00228% fear.......................... 0.00042% Stalliness (mean: -0.068) -2.0|# |####### -1.0|################## |############################ 0.0|############################## |#################### +1.0|########## |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%