weatherless...................79.15218% offense.......................36.67904% balance.......................31.76923% stall.........................15.61226% sand..........................12.22025% voltturn......................11.12005% semistall..................... 8.57515% hyperoffense.................. 7.36432% rain.......................... 5.83898% sun........................... 3.19867% sandstall..................... 2.58458% trickroom..................... 1.26995% multiweather.................. 1.08853% dragmag....................... 0.85637% hail.......................... 0.68180% tailwind...................... 0.42406% sandoffense................... 0.35436% sunoffense.................... 0.30499% monotype...................... 0.26015% hailoffense................... 0.21967% choice........................ 0.16813% rainoffense................... 0.09734% monodragon.................... 0.05288% sunstall...................... 0.04648% monowater..................... 0.04312% trickhail..................... 0.03847% tricksun...................... 0.02742% monoflying.................... 0.02256% mononormal.................... 0.02062% monofairy..................... 0.01822% monoelectric.................. 0.01770% monopsychic................... 0.01375% monofire...................... 0.01375% monograss..................... 0.01058% monobug....................... 0.00919% monorock...................... 0.00851% monofighting.................. 0.00821% monodark...................... 0.00626% monopoison.................... 0.00591% monosteel..................... 0.00466% monoground.................... 0.00211% monoghost..................... 0.00203% trickrain..................... 0.00151% rainstall..................... 0.00147% monoice....................... 0.00138% tricksand..................... 0.00118% hailstall..................... 0.00055% trapper....................... 0.00015% allweather.................... 0.00000% gravity....................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.370) -2.0| |###### -1.0|############# |##################### 0.0|############################## |################### +1.0|############## |############# +2.0|### |#### +3.0|## |#### more negative = more offensive, more positive = more stall one # = 0.77%