offense.......................50.42716% sun...........................42.38895% weatherless...................41.80805% rain..........................27.99302% hyperoffense..................22.18914% balance.......................21.80937% multiweather..................17.46866% sunoffense.................... 6.29716% sand.......................... 4.50423% semistall..................... 3.39423% monotype...................... 2.78814% rainoffense................... 2.61947% stall......................... 2.18011% hail.......................... 1.04940% choice........................ 0.46351% sandoffense................... 0.46065% dragmag....................... 0.43059% voltturn...................... 0.37871% trickroom..................... 0.35958% sunstall...................... 0.33330% monobug....................... 0.33148% mononormal.................... 0.27613% monoghost..................... 0.27004% monodragon.................... 0.26424% tricksun...................... 0.24815% monosteel..................... 0.23862% monoflying.................... 0.21251% monowater..................... 0.19914% monofighting.................. 0.16947% monodark...................... 0.16395% sandstall..................... 0.15818% hailoffense................... 0.15491% trickrain..................... 0.14811% monorock...................... 0.14530% monopoison.................... 0.13613% monopsychic................... 0.13301% monofairy..................... 0.12998% rainstall..................... 0.10991% monofire...................... 0.10531% trapper....................... 0.09867% monoelectric.................. 0.08349% monograss..................... 0.07232% monoground.................... 0.06801% monoice....................... 0.04960% tailwind...................... 0.03955% tricksand..................... 0.00945% gravity....................... 0.00816% allweather.................... 0.00703% hailstall..................... 0.00476% fear.......................... 0.00458% trickhail..................... 0.00100% swagplay...................... 0.00007% Stalliness (mean: -0.379) -2.0|### |############ -1.0|############################ |############################## 0.0|######################## |############ +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%