weatherless...................89.98195% offense.......................47.19653% balance.......................33.51337% hyperoffense..................12.61282% sand.......................... 7.66161% voltturn...................... 6.25282% semistall..................... 4.10227% stall......................... 2.57502% monotype...................... 1.45956% trickroom..................... 1.02098% hail.......................... 0.89971% sun........................... 0.80099% rain.......................... 0.70228% choice........................ 0.52459% tailwind...................... 0.38498% monobug....................... 0.29614% hailoffense................... 0.20589% sandstall..................... 0.19884% mononormal.................... 0.18756% monorock...................... 0.16640% monowater..................... 0.13820% monoghost..................... 0.13820% monosteel..................... 0.10012% dragmag....................... 0.09730% monoflying.................... 0.09448% rainoffense................... 0.09025% monoground.................... 0.08884% monodark...................... 0.08743% sunoffense.................... 0.07192% monograss..................... 0.05641% sandoffense................... 0.05359% monoice....................... 0.04795% multiweather.................. 0.04654% monopoison.................... 0.04372% monoelectric.................. 0.04231% monofairy..................... 0.03808% tricksand..................... 0.03243% monofire...................... 0.03102% monopsychic................... 0.02961% monofighting.................. 0.02820% hailstall..................... 0.02115% trapper....................... 0.01692% monodragon.................... 0.01410% tricksun...................... 0.01128% trickhail..................... 0.00846% rainstall..................... 0.00846% trickrain..................... 0.00705% Stalliness (mean: -0.139) -2.0|## |## -1.5|##### |########## -1.0|################### |####################### -0.5|########################### |############################## 0.0|############################# |####################### +0.5|################# |############### +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.45%