weatherless...................89.76987% offense.......................37.82617% balance.......................32.18331% hyperoffense..................14.56775% voltturn......................11.19093% stall......................... 8.70574% sand.......................... 8.59432% semistall..................... 6.71704% trickroom..................... 1.44752% hail.......................... 1.31202% hailoffense................... 1.19110% choice........................ 0.64564% sandstall..................... 0.56095% monotype...................... 0.47338% monoground.................... 0.29294% rain.......................... 0.24563% dragmag....................... 0.19379% sun........................... 0.08501% monorock...................... 0.04935% monodark...................... 0.04350% monoghost..................... 0.03231% tricksand..................... 0.02851% monobug....................... 0.02598% monosteel..................... 0.01426% multiweather.................. 0.00686% mononormal.................... 0.00590% sandoffense................... 0.00552% monoflying.................... 0.00448% hailstall..................... 0.00395% rainoffense................... 0.00308% sunoffense.................... 0.00219% monofairy..................... 0.00162% monopoison.................... 0.00116% monoelectric.................. 0.00079% monofire...................... 0.00075% tailwind...................... 0.00042% monodragon.................... 0.00041% monowater..................... 0.00040% monofighting.................. 0.00037% monograss..................... 0.00008% monopsychic................... 0.00006% monoice....................... 0.00001% trickhail..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.065) -2.0|#### |#### -1.5|### |############## -1.0|################# |############## -0.5|###################### |########################### 0.0|############################## |################ +0.5|############ |################# +1.0|######### |######## +1.5|##### |### +2.0|# |########### +2.5| | +3.0|# |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.45%