weatherless...................89.33319% offense.......................31.70158% balance.......................25.94512% hyperoffense..................21.60025% semistall.....................11.72991% stall......................... 9.02314% voltturn...................... 8.81361% sand.......................... 5.60278% hail.......................... 4.85590% hailoffense................... 4.79355% trickroom..................... 0.54829% choice........................ 0.41581% monotype...................... 0.24614% monoground.................... 0.20983% rain.......................... 0.20027% dragmag....................... 0.02597% monodark...................... 0.01730% sandstall..................... 0.01670% sun........................... 0.00909% tricksand..................... 0.00777% monoghost..................... 0.00605% monorock...................... 0.00419% monobug....................... 0.00414% monosteel..................... 0.00283% multiweather.................. 0.00123% hailstall..................... 0.00080% monoflying.................... 0.00079% mononormal.................... 0.00078% sandoffense................... 0.00018% monofairy..................... 0.00007% monofire...................... 0.00006% monoelectric.................. 0.00006% rainoffense................... 0.00005% monopoison.................... 0.00004% tailwind...................... 0.00003% monodragon.................... 0.00003% monowater..................... 0.00001% monofighting.................. 0.00001% sunoffense.................... 0.00001% monopsychic................... 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.071) -2.0|### |########### -1.5|### |########################## -1.0|########### |############# -0.5|############## |############################ 0.0|############################## |############ +0.5|########## |########## +1.0|##### |###################### +1.5|### | +2.0|# |####### +2.5| | +3.0|# |####### +3.5|#### more negative = more offensive, more positive = more stall one # = 0.45%