sun...........................58.31022% balance.......................50.15022% offense.......................47.41362% rain..........................23.87022% weatherless...................20.55866% tailwind...................... 5.95512% multiweather.................. 3.11620% hyperoffense.................. 2.21302% voltturn...................... 1.68130% trickroom..................... 0.55452% trickrain..................... 0.25244% sand.......................... 0.24016% semistall..................... 0.22223% tricksun...................... 0.14624% hail.......................... 0.13694% hailoffense................... 0.04587% rainoffense................... 0.01220% sunoffense.................... 0.00960% stall......................... 0.00092% monotype...................... 0.00054% dragmag....................... 0.00045% monowater..................... 0.00039% batonpass..................... 0.00027% trapper....................... 0.00020% monofairy..................... 0.00014% monodark...................... 0.00001% gravity....................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.006) | -1.5| |## -1.0|############# |### -0.5|######## |############################## 0.0|##################### |################ +0.5|######################## |############### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.75%