weatherless...................94.67585% offense.......................45.90643% hyperoffense..................27.24185% balance.......................21.37344% sand.......................... 4.50569% monotype...................... 3.62828% semistall..................... 3.55377% stall......................... 1.92452% monoghost..................... 1.04631% sun........................... 0.82090% monofairy..................... 0.78385% sandoffense................... 0.57151% monowater..................... 0.41250% monobug....................... 0.32444% multiweather.................. 0.31087% monopsychic................... 0.28554% monodragon.................... 0.27305% monoice....................... 0.23783% rain.......................... 0.18801% monodark...................... 0.15177% mononormal.................... 0.13792% hail.......................... 0.12049% sandstall..................... 0.11469% monofighting.................. 0.10560% monoelectric.................. 0.10019% monosteel..................... 0.09610% sunoffense.................... 0.09408% monograss..................... 0.06625% monoflying.................... 0.05598% monorock...................... 0.05402% monofire...................... 0.03172% monoground.................... 0.02921% monopoison.................... 0.02849% hailoffense................... 0.01894% rainoffense................... 0.00894% voltturn...................... 0.00253% hailstall..................... 0.00075% sunstall...................... 0.00059% rainstall..................... 0.00004% dragmag....................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.441) | -2.0|#### |################## -1.0|############################# |############################## 0.0|########################### |############## +1.0|####### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%