weatherless...................94.33110% offense.......................44.05109% hyperoffense..................28.80019% balance.......................19.96107% sand.......................... 4.68737% semistall..................... 4.68306% monotype...................... 3.50288% stall......................... 2.50459% monoghost..................... 0.82998% sun........................... 0.75196% sandoffense................... 0.66218% monowater..................... 0.56527% monoice....................... 0.45224% monodragon.................... 0.39997% monofairy..................... 0.38420% mononormal.................... 0.31907% monopsychic................... 0.30785% monodark...................... 0.26906% monobug....................... 0.24694% hail.......................... 0.16133% monosteel..................... 0.14553% monofighting.................. 0.12645% monograss..................... 0.11245% monorock...................... 0.11038% monoflying.................... 0.10774% rain.......................... 0.08373% sandstall..................... 0.07622% sunoffense.................... 0.06513% monoelectric.................. 0.05530% monopoison.................... 0.05510% monoground.................... 0.04473% monofire...................... 0.01720% multiweather.................. 0.01549% hailoffense................... 0.01191% rainoffense................... 0.00552% voltturn...................... 0.00374% hailstall..................... 0.00055% sunstall...................... 0.00012% rainstall..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.441) |# -2.0|##### |################## -1.0|########################## |############################## 0.0|################### |########### +1.0|######### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%