weatherless...................77.77399% balance.......................31.22605% offense.......................30.32836% hyperoffense..................17.01511% stall.........................12.41204% voltturn......................11.87838% sun...........................11.59195% rain..........................10.87621% semistall..................... 9.01843% rainoffense................... 2.70587% sunoffense.................... 1.69407% choice........................ 1.47040% rainstall..................... 1.43253% trickroom..................... 1.25563% multiweather.................. 0.70273% monotype...................... 0.65487% sand.......................... 0.32300% sunstall...................... 0.25154% trickrain..................... 0.18250% hail.......................... 0.13758% sandstall..................... 0.12402% monodragon.................... 0.11907% monodark...................... 0.10021% monoice....................... 0.08108% monofairy..................... 0.08106% monowater..................... 0.04968% monograss..................... 0.03443% monoghost..................... 0.03272% monoflying.................... 0.03054% monoelectric.................. 0.02599% sandoffense................... 0.02565% monosteel..................... 0.02461% monopsychic................... 0.02407% hailoffense................... 0.01992% mononormal.................... 0.01871% monobug....................... 0.01826% dragmag....................... 0.01538% monopoison.................... 0.00961% monofire...................... 0.00471% tricksun...................... 0.00077% monofighting.................. 0.00012% tailwind...................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.163) -2.0|# |######### -1.5|######## |###################### -1.0|############# |################# -0.5|###################### |########################## 0.0|############################## |########################### +0.5|###################### |############### +1.0|############# |############## +1.5|######## |########## +2.0|##### |#### +2.5|########### |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.36%