weatherless...................75.68860% offense.......................27.86191% balance.......................25.42920% stall.........................22.66110% rain..........................16.71286% voltturn......................13.52519% semistall.....................12.19249% hyperoffense..................11.85531% sun........................... 7.49782% rainstall..................... 3.66712% rainoffense................... 2.21622% choice........................ 1.46540% trickroom..................... 0.77569% sunoffense.................... 0.71148% sand.......................... 0.29323% multiweather.................. 0.23818% trickrain..................... 0.20370% monotype...................... 0.17349% monodragon.................... 0.04926% hail.......................... 0.04567% monodark...................... 0.04055% sunstall...................... 0.02486% monograss..................... 0.02198% hailoffense................... 0.01867% sandstall..................... 0.01764% monofairy..................... 0.01702% monowater..................... 0.01333% sandoffense................... 0.00763% monoflying.................... 0.00721% monoice....................... 0.00550% monosteel..................... 0.00492% dragmag....................... 0.00438% monopsychic................... 0.00392% monoelectric.................. 0.00347% monoghost..................... 0.00346% monopoison.................... 0.00185% monobug....................... 0.00061% mononormal.................... 0.00040% tricksun...................... 0.00001% monofire...................... 0.00000% monofighting.................. 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.492) -2.0| |#### -1.5|#### |################### -1.0|###### |########## -0.5|############################## |#################### 0.0|#################### |################## +0.5|################## |############ +1.0|################### |################ +1.5|######## |############### +2.0|######### |########## +2.5|################# |###### +3.0| more negative = more offensive, more positive = more stall one # = 0.38%