weatherless...................63.61975% offense.......................62.12067% balance.......................32.04518% sand..........................15.98083% sun...........................12.17873% tailwind...................... 7.70304% trickroom..................... 7.41016% rain.......................... 7.00987% hyperoffense.................. 4.55886% tricksun...................... 3.43266% hail.......................... 2.25367% semistall..................... 1.17239% multiweather.................. 1.02876% voltturn...................... 0.88799% sandoffense................... 0.42034% rainoffense................... 0.40025% monotype...................... 0.36545% tricksand..................... 0.31916% sunoffense.................... 0.20283% trickhail..................... 0.10806% stall......................... 0.10289% monofairy..................... 0.09651% hailoffense................... 0.09393% monowater..................... 0.07300% monoice....................... 0.05602% dragmag....................... 0.05497% trickrain..................... 0.03834% batonpass..................... 0.02808% sandstall..................... 0.02726% gravity....................... 0.02402% monobug....................... 0.02152% monograss..................... 0.02079% monoghost..................... 0.01729% monofire...................... 0.01640% monodark...................... 0.01205% monosteel..................... 0.00928% monopsychic................... 0.00764% monopoison.................... 0.00705% mononormal.................... 0.00639% monofighting.................. 0.00639% monoelectric.................. 0.00496% monodragon.................... 0.00452% sunstall...................... 0.00387% trapper....................... 0.00377% monoflying.................... 0.00251% monorock...................... 0.00248% rainstall..................... 0.00129% allweather.................... 0.00116% monoground.................... 0.00065% hailstall..................... 0.00056% Stalliness (mean: -0.202) -1.5|# |### -1.0|######### |#################### -0.5|############################## |############################## 0.0|########################### |################### +0.5|############ |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.63%