offense.......................61.95386% weatherless...................59.41764% balance.......................33.92259% sand..........................18.32786% sun...........................16.46826% trickroom..................... 7.45951% tailwind...................... 5.45016% rain.......................... 4.71664% tricksun...................... 4.08449% hyperoffense.................. 3.25692% hail.......................... 2.11552% multiweather.................. 1.04363% semistall..................... 0.84256% voltturn...................... 0.35881% sandoffense................... 0.31100% monotype...................... 0.26216% sunoffense.................... 0.24085% dragmag....................... 0.22107% tricksand..................... 0.20432% rainoffense................... 0.18951% trickhail..................... 0.17853% monofairy..................... 0.16542% hailoffense................... 0.04827% monoice....................... 0.03743% gravity....................... 0.02985% stall......................... 0.02406% monowater..................... 0.02101% batonpass..................... 0.01586% monograss..................... 0.01299% trickrain..................... 0.01284% sandstall..................... 0.01269% monodark...................... 0.00719% monobug....................... 0.00544% monoghost..................... 0.00392% monofighting.................. 0.00278% mononormal.................... 0.00229% trapper....................... 0.00199% monopoison.................... 0.00109% monorock...................... 0.00081% monopsychic................... 0.00073% monofire...................... 0.00037% sunstall...................... 0.00036% monoflying.................... 0.00034% monosteel..................... 0.00028% monoelectric.................. 0.00006% monodragon.................... 0.00002% rainstall..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.181) -1.5|# |## -1.0|######## |#################### -0.5|########################### |############################ 0.0|############################## |################### +0.5|############## |##### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.64%