weatherless...................60.41620% offense.......................59.53130% balance.......................35.19782% sand..........................17.70428% sun...........................14.89556% trickroom..................... 8.63371% tailwind...................... 6.72200% rain.......................... 5.31299% tricksun...................... 4.97236% hyperoffense.................. 4.53102% hail.......................... 2.62651% sunoffense.................... 1.16599% multiweather.................. 0.95510% semistall..................... 0.72658% monotype...................... 0.64057% monofairy..................... 0.57697% trickhail..................... 0.43782% voltturn...................... 0.40891% sandoffense................... 0.40361% tricksand..................... 0.24590% rainoffense................... 0.14811% dragmag....................... 0.05776% trickrain..................... 0.02303% monowater..................... 0.02139% batonpass..................... 0.01669% hailoffense................... 0.01608% stall......................... 0.01329% monograss..................... 0.01286% monobug....................... 0.01060% monoice....................... 0.00997% gravity....................... 0.00944% sandstall..................... 0.00570% monofighting.................. 0.00334% monodark...................... 0.00237% mononormal.................... 0.00095% trapper....................... 0.00073% monoghost..................... 0.00066% monopsychic................... 0.00052% monorock...................... 0.00037% monofire...................... 0.00021% monoflying.................... 0.00020% monopoison.................... 0.00012% monosteel..................... 0.00005% monoelectric.................. 0.00001% sunstall...................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.183) -1.5| |## -1.0|########### |##################### -0.5|########################## |############################## 0.0|############################ |###################### +0.5|################ |###### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.61%